Grind: To produce mechanically or without inspiration. A laborious task, routine or
study. A gambling version is to play a slow, methodical game with frequent small wins.
Oscar's grind does just that. It is a slow, methodical betting system used for even money
bets for many games. Roulette, baccarat and even blackjack certainly qualify as near
even money games. A version of it could be used when covering half of the numbers
with inside bets.
There are three rules for using Oscar's Grind:
Start with a one unit bet.
Rule # 1: Increase your bet by one unit after every win.
Rule # 2: Bet the same number of units after a loss.
Rule # 3: Never bet more than enough to end a series with a one unit win. Once you
win one unit, the series starts over.
To illustrate, you bet $5, which is one unit.
If you win, you end the series.
If you lose, continue to bet $5 until you win.
Why do you end the series if you win the first hand? Rule #3.
Now, let's say you have lost three bets in a row, then you win. You increase your bet to
$10. If you win, you are even, so your bet drops to $5 because of rule #3.
Illustration #2: You bet $5, and you lose five bets in a row. You win the sixth bet. (you
are now down $20) Per rule #1, increase your bet to $10 or 2 units. You win again, and
are down only $10 now. Per rule #1, you increase your bet to $15, or three units. This
is in agreement with rule #3, because if you win, you will be up one unit, or $5 and the
series is over.
Illustration #3: You bet $5, and lose two bets in a row. You win the third bet. You add
one unit to the win, making the next bet $10. This will bring you up to a one unit profit if
you win, so it complies with rule #3. However, you don't win. You lost the $10 bet. What
is your next bet? Rule #2 says you bet the same amount you just lost. Therefore, your
next bet is $10 or two units. You stay at two units until you win. This time, you are lucky
and win. You are now down $10, and your win was $10. The next bet of $15 complies
with both rules 1 and 3. If you win you will be up one unit and the series ends.
We must ask, what if we increase the bet to $15 and lose. Now your "baseline" bet is
$15. You need to keep up with how much you have lost. You were down $10 before the
$15 loss, so now you are down $25. Because your next bet is $15, if you win, you will
need to keep the bet at $15. Rule one doesn't apply then because you are only down
$10. To comply with rule#3, you can only bet $15.
That's how Oscar's Grind works. There is a chance that if you have win-lose-win-lose,
what is referred to as "Choppy" play, that you could be betting 5 units rather quickly.
Should you then have a series of losses, your session bankroll could be wiped out rather
quickly. Because of this, it is suggested you start with a bankroll of 50 to 60 units. Once
you are up by 25 to 30 units, (50% profit), quit play. Go enjoy the profits of your daily
grind.

Modern Betting Systems: Oscar's Grind
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Average Joe Roulette The Roulette Systems Authority
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